A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Collector per ADR-0003: enumerates every transcript including the subagents/ tree, dedups by requestId, prices per model and per cache TTL, attributes on (prev_commit, this_commit] intervals, and reconciles to the cent or aborts. The positive control caught a real defect on its very first run against real data, which is the entire argument for writing it: CA-02 assumed usage is identical across the lines of one requestId. True in the main transcript (206/206 groups, verified twice — by the survey and by the adversarial reviewer). FALSE in the subagents/ tree, where output_tokens is a running count: one response reads 5, 5, 195 across its three lines. First-wins scored it at 5. So CA-02 now splits: input-side counters are charged once and must be identical (assertion retained); output_tokens resolves to the max (CA-02a). AC-9 pins the exact 5,5,195 case as a regression test. The acceptance target moved again as a result, for the third time: $248.46 -> $92.21 -> $92.87 -> $93.32. AC-1 was computed by the same first-wins method the tool just disproved, so the tool failing its target was the tool being correct. Target updated, not the tool. Measured at the pin: $92.21 main + $1.11 subagent = $93.32, residual $0.000000. 32.5% UNATTRIBUTED, reported as its own line per CA-10. make cost / cost-test / cost-pin wired; cost-test added to `make all` and to CI, where it gates the collector's assertions without needing transcripts present. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .forgejo/workflows | ||
| benchmarks/baselines | ||
| crates | ||
| decisions | ||
| evidence | ||
| games/ground | ||
| history | ||
| research | ||
| scenarios/ground | ||
| specs | ||
| tools | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.