Record human pilot-01 review progress (S05)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Assistant: claude-code Assistant-Model: opus Assistant-Process: 182330@bnt-lap001 Assistant-Session: 242866cf-789d-4e24-ac5e-0a1d7b47a701
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@ -153,38 +153,38 @@
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{
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"answer": "S05-U",
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"scores": {
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"C1": null,
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"C2": null,
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"R": null,
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"Q": null
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"C1": 1,
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"C2": 1,
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"R": 1,
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"Q": 1
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},
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"evidence": {
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"C1": null,
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"C2": null,
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"R": null,
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"Q": null
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"C1": "Reviewer: yes.",
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"C2": "Reviewer: yes \u2014 receipt updates P's own history, 'should not alter the active content or the status of Q'.",
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"R": "Reviewer: yes.",
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"Q": "Reviewer: yes \u2014 'clear contract for the receiver's ancestry and precondition behavior'."
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},
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"unsupported_claims": null,
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"suspected_condition_leakage": null,
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"notes": null
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"unsupported_claims": [],
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"suspected_condition_leakage": "none",
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"notes": "Reviewer guidance (S05): the resolution strategies are a simplification of keeping git-style version histories for all participants and offering every possible merge-conflict resolution. A system designer could select from a fairly complete strategy set by limiting history count/storage and applying merge, rebase and conflict-diff UI facilities. Reviewer guidance (S05, R): design two different interaction systems. (1) Synchronous collaboration (shared whiteboard, document, multiplayer): the conflict-resolved state is visible to all participants, who can react, correct or modify it to establish their intent before the result is finalized for asynchronously reached mid/long-term consumers. (2) A register that feeds, or is queried by, other consumers asynchronously: changes may propagate before their resolution, and updating all consumers with the resolution may be infeasible without an additional distribution mechanism, which carries its own design considerations."
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},
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{
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"answer": "S05-V",
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"scores": {
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"C1": null,
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"C2": null,
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"R": null,
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"Q": null
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"C1": 1,
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"C2": 1,
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"R": 1,
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"Q": 1
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},
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"evidence": {
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"C1": null,
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"C2": null,
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"R": null,
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"Q": null
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"C1": "Reviewer: yes.",
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"C2": "Reviewer: yes \u2014 update P's status to accepted, 'not reapply P's changes to revision c or Q'.",
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"R": "Reviewer: yes.",
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"Q": "Reviewer: yes \u2014 'critical missing contract is the receiver's ancestry and precondition behavior'."
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},
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"unsupported_claims": null,
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"suspected_condition_leakage": null,
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"notes": null
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"unsupported_claims": [],
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"suspected_condition_leakage": "none",
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"notes": "Reviewer guidance (S05): the resolution strategies are a simplification of keeping git-style version histories for all participants and offering every possible merge-conflict resolution. A system designer could select from a fairly complete strategy set by limiting history count/storage and applying merge, rebase and conflict-diff UI facilities. Reviewer guidance (S05, R): design two different interaction systems. (1) Synchronous collaboration (shared whiteboard, document, multiplayer): the conflict-resolved state is visible to all participants, who can react, correct or modify it to establish their intent before the result is finalized for asynchronously reached mid/long-term consumers. (2) A register that feeds, or is queried by, other consumers asynchronously: changes may propagate before their resolution, and updating all consumers with the resolution may be infeasible without an additional distribution mechanism, which carries its own design considerations."
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},
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{
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"answer": "S06-U",
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