ground-game/workplans/GROUND-WP-0004-the-threshold-ruling-rests-on-a-bad-premise.md
tegwick 7424430514 Sync hub state for GROUND-WP-0004
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-03 23:53:04 +02:00

3.7 KiB
Raw Blame History

id type title domain repo status owner topic_slug created updated origin origin_ref state_hub_workstream_id
GROUND-WP-0004 workplan Reopen GR-E01: the void ruling rests on a premise clay-borg has corrected consumer ground-game ready bernd whynot 2026-08-03 2026-08-03 correction GROUND-WP-0002 067434eb-18cc-472f-b4ea-7dd16555629f

The GR-E01 ruling was made on a false premise, and clay-borg supplied it

GROUND-WP-0002 T03 ruled gr-e01-threshold-unreachable-2p:

Void / overturn as a rules gap — stand-in artifact. With authoritative Problems.csv (12 pts available) the printed thresholds (2p→5, 34p→7, 56p→9) stand.

The 12 is wrong, and clay-borg is where it came from. Twelve points exist in the file; GR-S01 deals 2 / 3 / 4 of the five Problems, so the points ever in play are 4 / 6 / 9. clay-borg asserted the 12 in its CB-WP-0021 declaration, corrected itself one commit later after actually running the arithmetic, and by then the ruling had been made.

The gap is not a stand-in artifact. It survives the authoritative dataset, and it has now been confirmed at the table.

The evidence, in three independent forms

1. Play. The maintainer played several 3-player games on 2026-08-03 and could not win any of them.

2. The engine's own constants.

seats dealt (GR-S01) max achievable GR-E01 threshold
2 2 3 5 unreachable
3 3 6 7 unreachable
4 3 6 7 unreachable
5 4 10 9 reachable
6 4 10 9 reachable

Claim every Problem in play, concede nothing, play perfectly — at 2, 3 and 4 seats the group still loses. In SHARED GROUND, where the group total is the outcome, those games cannot be won.

3. Both datasets agree. The stand-in gives 3 / 6 / 10; Problems.csv gives 4 / 6 / 9. Both fall short of 5 / 7 / 9. No edition data reconciles them, which is the part the void ruling turned on.

Reproduction: gd0001_group_success_is_unreachable_below_five_seats in clay-borg — cargo test -p games-ground --all-features gd0001 -- --nocapture. It reads problem_priorities and threshold out of the engine, so it cannot drift from the rules it tests.

Task: rule again, on the corrected numbers

id: GROUND-WP-0004-T01
status: todo
priority: high
state_hub_task_id: "dcd7da12-be3a-4289-8d21-1924401a1259"

Two numbers disagree and only one can be right:

  • GR-S01's deal — 2 / 3 / 4 of five Problems. Should more be in play at low seat counts?
  • GR-E01's thresholds — 5 / 7 / 9. Were they set for a deal larger than GR-S01 makes?

A third possibility to rule out explicitly, because nothing currently does: the thresholds may be intended to be unreachable at low seat counts, with SHARED GROUND being a 56 player mode. If that is the design, say so — the engine will otherwise keep offering a game that cannot be won, and a player will keep concluding they played badly.

gr-e01-threshold-unreachable-2p stays as a failing-in-fact record until this is answered. It is not retired on the previous ruling.

Task: how a clay-borg premise reached a ruling unchecked

id: GROUND-WP-0004-T02
status: todo
priority: medium
state_hub_task_id: "bd1c7a7d-36a2-4bf4-ab42-8e5489706df4"

Worth one paragraph, not a project: the ruling was sound reasoning on a supplied number, and the number was wrong. The engine now attaches a runnable reproduction to findings of this kind (clay-borg CB-WP-0022), so a future ruling can be checked against an artifact rather than a sentence.

State whether that is sufficient from this side, or whether rulings should cite the reproduction they relied on.