ground-game/editions/ground-darvo-r0/README.csv
tegwick 8886543aa0 Rule GR-S01 deal and close GROUND-WP-0004 threshold gap
Surface is always in play with hidden priorities 1..k, so available
points are 6/9/12 against Standard thresholds 5/7/9 — every seat band
is winnable. Encode the contract in edition rules, finish the workplan,
and park optional difficulty tiers as GROUND-WP-0005.
2026-08-04 00:21:13 +02:00

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Dataset field,Value
Game,GROUND — A Game of Bonds and Rivalry: DARVO Edition
Dataset ID,GROUND-DARVO-CORE-0.1
Version / status,0.1 / Playtest dataset
Players / duration / rounds,26 / 515 minutes / 5 rounds
Core design,"A compact simultaneous-play conflict card game in which players uncover and solve hidden problems, support or attack one another, form Bonds and Rivalries, and manage Stress. Reaching the trigger threshold starts a binding DARVO sequence; GROUND is the sole constructive self-regulation and frame-restoration practice in the core set."
Standard card count,81
Player mats,6
Relationship tiles,6
Relationship limit,2 active relation slots per player
Primary sheets,"BOM, Print_Manifest, Actions, Solutions, Problems, Scenarios, Modes, Player_Mats, Tokens, Relations, DARVO, Symbols, Back_Designs, Rules_Text"
Machine reuse,"Stable IDs are designed for card-layout templates, print merges, JSON pipelines, and later localization."
Scope note,"This is a playtest-ready textual and symbolic dataset, not final graphic design or final production balance. GR-S01 deal is Surface + hidden priorities 1..k; available points 6/9/12; Standard thresholds 5/7/9 (GROUND-WP-0004)."