ADR-0016, Tokens.csv vendored, tracks and discs on the table, and a supply audit that found nothing and says so. T03 MEASURED BEFORE T01 DECIDED. 750 games, 2-6 seats, greedy and random: Protection reaches 1 per seat and 2 on the table against a supply of 6; Denied 3 of 5; relation links EXACTLY 12 OF 12 and never more; Focus/Blame 0 conflicts. The link row is the interesting one -- GR-L01's two-slot rule IS the twelve-token supply written twice, which is the shape of a supply needing no separate enforcement. AND THE FIRST VERSION OF THE FOCUS/BLAME CHECK WAS WRONG. It compared a seat's own placed Focus against its OWN blame_from -- but that list holds OTHER players' discs, so they are different tokens. It reported 2 conflicts; corrected, it reports 0. Fifth instance of this project's recurring defect, a number computed correctly about the wrong subject, and the first caught before it left the repo rather than by a reviewer. D2: a token is a VIEW, not a type. The aggregate gains no `Token` -- adding one would create a second source of truth for Stress, and the first time they disagreed the bug would be invisible because both would look internally consistent. D3: quantity does NOT bind, and the reason is not the measurement. A component limit the rules do not state is not a rule. Refusing a seventh Protection token would enforce something nobody ruled -- CB-WP-0023's error inverted: SOLVE was OFFERED where it could not act; this would REFUSE where the rules allow. The check ships as a standing control, so a future violation becomes a question for ground-game (does the box bound the game, or do the rules?) rather than a bound the engine invented. Registered as F22, withdrawn: a stated negative, because a survey that finds nothing and leaves no trace cannot be told from one never run. D4: Stress on a 0-5 track that turns red at 5 where DARVO arms, DARVO on OFF/DENY/ATTACK/REVERSE, Freedom as the two-sided disc the edition says it is, Protection and Blame counted, Lead and Round on the table. Two tests broke on token discs and both were FIXTURE defects: seat_centres matched every <circle> and track stops are circles. Seats now carry class="seat". The table height limit went 460 -> 500 as a CORRECTION, not a concession. 460 had no derivation; 500 does -- ~800px viewport less ~120 header and ~150 controls leaves ~530, and the version that broke dragging was 620. CB-WP-0021 T06's rule is to fix the measurement rather than lower the floor, and an underived number is a measurement defect. make all: exit 0. 66 render tests, 26 cb-play. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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| 1 | token_id | name | quantity | sides | shape | size | symbol_id | front_text | use |
|---|---|---|---|---|---|---|---|---|---|
| 2 | TOK_STRESS | Stress marker | 6 | Single | Cube or disc | 10–12 mm | SYM_STRESS | None | One per player; move on Stress 0–5 track. |
| 3 | TOK_FREEDOM | Freedom token | 6 | Double | Disc | 18 mm | SYM_FREEDOM | READY | Spend to choose any action at Stress 4–5; GROUND—GR or Bond Support readies it. |
| 4 | TOK_DARVO | DARVO stage marker | 6 | Single | Arrow pawn or disc | 14–18 mm | SYM_DENY | DARVO | One per player; move along OFF/DENY/ATTACK/REVERSE track. |
| 5 | TOK_LINK | Relation link token | 12 | Single | Small disc | 14 mm | PLAYER_SYMBOL | Player symbol | Two per player; one is placed at each endpoint of a Bond/Rivalry tile. |
| 6 | TOK_FOCUS_BLAME | Focus / Blame token | 6 | Double | Disc | 18 mm | SYM_FOCUS_BLAME | FOCUS | At DARVO Attack, place Focus by the target. At Reverse, flip to Blame. Each Blame is −1 personal score. |
| 7 | TOK_PROTECTION | Protection token | 6 | Single | Shield or disc | 18 mm | SYM_PROTECTION | PROTECTION | Cancel the next Attack against the holder, then return the token. |
| 8 | TOK_DENIED | Denied token | 5 | Single | Bar or disc | 18 mm | SYM_DENIED | DENIED | Place on a Problem turned face down by Deny. Remove when GROUND—OU restores the Problem. |
| 9 | TOK_LEAD | Lead marker | 1 | Single | Pawn or large disc | 22 mm | SYM_LEAD | LEAD | Starts with a random player, breaks same-step ties, and rotates clockwise after each round. |
| 10 | TOK_ROUND | Round marker | 1 | Single | Small disc | 14 mm | SYM_LEAD | ROUND | Move along the 1–5 track printed on the active Scenario card. |