A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Find a file
tegwick 503966bce9
Some checks failed
ci / check (push) Has been cancelled
CB-WP-0021 T06: fix AM-7's measurement, not its floor
The row folded a 5,000-event log against a 100,000-event log and compared
throughputs, which confounds 'does cost per event grow with history'
(the property it claims) with 'does streaming a 20x longer Vec cost more
per element' (a memory-hierarchy fact true of any program). It measured
the second and reported it as the first: importing the edition enlarged
the aggregate and the ratio fell to 0.845 with the state bounded.

Corrected to time the SAME 5,000 events on a state at depth 0 and on a
state at depth 100,000. Equal windows, equal event mix, so the only
difference left is history depth.

  corrected: clean 1.004, mutated 0.589 (red)
  old:       clean 0.845 (red on healthy code), mutated 0.751

It also runs in 8.5s instead of timing out: the first version re-walked
the 100k prefix every repetition, 200M untimed folds per sample, which
under the mutation never finished. A control that cannot be run is not a
control. It now advances to depth once per sample and clones.

Two of my own measurements here were wrong and both were caught by
measuring again. A 2-minute timeout killed the shell line before its
restoring cp ran, so three readings were taken on MUTATED code -- I
diagnosed an event-mix confound that did not exist and 'fixed' it. The
fix is kept on its merits; the justification was fiction. And the probe
that proved state was bounded had checked four of eleven collections.

make all exits 0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-04 01:10:38 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0020: the table you can read 2026-08-03 20:20:38 +02:00
decisions CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
editions/ground-darvo-r0 CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
evidence CB-EV-0020: a gate moved the rule, and the report was wrong 2026-08-04 00:21:21 +02:00
games/ground CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
history CB-WP-0012-T02: adversarial review — not approvable as written 2026-08-02 04:12:22 +02:00
research CB-WP-0022-T01: survey — how rule systems record the ambiguity they find 2026-08-03 21:19:12 +02:00
scenarios CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
specs CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
tools CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
workplans CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-04 00:30:12 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
INTENT.md CB-WP-0017: legible interaction, and the chaos window's verdict 2026-08-02 22:42:45 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state after adapting to ground-game's rulings 2026-08-04 00:30:22 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.