The metric six evidence files reported as 0.0% was never measured. --shape-budget windows since the last commit, and it is read while writing the evidence file — right after a commit, when the window holds one or two responses. SH-1/SH-2 are location statistics and survive n=2. SH-3 is a rate: at n=2 its only possible values are 0%, 50%, 100%. cb-cost.py gains sh3_line(), which below a minimum sample prints "insufficient sample" and no verdict. The floor is derived: if the true rate were exactly the 20% target, P(zero batched in n) = 0.8^n, and at n=14 that is 4.4% — so "0 batched in 14" rules out a target-meeting rate at ~95%. Below that the tool has nothing to say and now says so. The window was kept rather than split. SH-3 could have been given a per-pass window, but the budget's purpose is the open remainder since the last commit, and giving one of three metrics a different window makes "the window" ambiguous in a tool three specs cite. Four controls, three mutations, each red for its stated reason — including the one the evidence files actually hit, where a refusal is printed as a measured zero. SessionShape.md §4 carries the correction with the real per-pass figures (1.1%-6.3%), beside the eighth trusted-arithmetic instance. This is the ninth, and the second in this same metric. It also shows what the frozen 0.0% hid: against the pinned 7.8%-8.6%, batching has got worse, and six passes reported a breach that was moving underneath them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
||
|---|---|---|
| .forgejo/workflows | ||
| benchmarks | ||
| crates | ||
| decisions | ||
| evidence | ||
| games/ground | ||
| history | ||
| research | ||
| scenarios | ||
| specs | ||
| tools | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| facts.toml | ||
| gates.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
Running the gates
make all # every gate, from a clean shell
make -C /path/to/clay-borg all # …or from any other directory
There is no environment setup step. No cd, no export PATH, no
activation script. make locates the repo from its own path and cargo
from the standard rustup locations; the Python tools do the same via
tools/repo.py. The only prerequisites are a rustup toolchain and Python
3.11+.
This is deliberate and enforced: make env-test runs every tool from /
with a PATH containing no cargo, and make all includes it. CB-RES-0003
measured 84 agent turns and $15.33 spent prefixing commands with cd and
export PATH before that friction was fixed at the root (CB-WP-0004 T01).
Other useful targets: make cost (spend per task), make cost-budget
(spend since the last commit), make cost-mix (mechanical vs judgment
turns), make loop-lint (executable InnerLoop rules), make self-tests
(every tool's positive control).
GROUND
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.