A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Find a file
tegwick b4f51effad CB-WP-0022 T04: specs/GameDesign.md -- what a reproduction must show
Not a register; ADR-0012 D2 put that in GroundRules §Underdetermined. This
spec says what may go in it, what a reproduction must show, how a finding
dies, and how a trial game is run.

§1.2 is written against evidence rather than principle. A finding must
print the rows behind any number it claims, and the spec carries the table
of what shipped instead: a sum ("12 in the file"), a green scenario
("4/6/9 against 5/7/9"), and a condition named without checking which one
fired ("SOLVE on a face-down Problem"). "12" was arithmetically defensible
and still wrong about the game -- that sentence is the requirement.

§1.3's target is 0 reproductions that have gone green while open. GR-E01
would have tripped it four days before a human caught it by hand.

No baseline rate is quoted. The 33% was withdrawn by C2 and the first
honest denominator is T05's backfill; quoting a new number from a
discredited instrument is how the first one got in.

The trial protocol costs one flag: cb-play --record already writes a
finished game as a scenario, so a trial is that plus a sibling .md in the
player's own words. An observation is a NOTE until it has a reproduction,
and notes may not cross the repo boundary and expire at 30 days on the
existing provisional-age machinery. The maintainer's "I felt it was too
easy but then we lost" is the case the protocol is shaped around --
forcing it into a schema at the moment of observation would lose it.

loop-lint: no findings.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-05 15:07:38 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0020: the table you can read 2026-08-03 20:20:38 +02:00
decisions CB-WP-0022 T03: ADR-0012 -- the register already existed, and the rule was 2026-08-05 15:05:51 +02:00
editions/ground-darvo-r0 CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
evidence CB-EV-0020: a gate moved the rule, and the report was wrong 2026-08-04 00:21:21 +02:00
games/ground CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
history CB-WP-0022 T02: the separate reviewer found the showcase finding was false 2026-08-05 15:03:12 +02:00
research CB-WP-0022-T01: survey — how rule systems record the ambiguity they find 2026-08-03 21:19:12 +02:00
scenarios CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
specs CB-WP-0022 T04: specs/GameDesign.md -- what a reproduction must show 2026-08-05 15:07:38 +02:00
tools CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
workplans CB-WP-0022 T04: specs/GameDesign.md -- what a reproduction must show 2026-08-05 15:07:38 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-05 12:59:54 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
INTENT.md CB-WP-0022 T03: ADR-0012 -- the register already existed, and the rule was 2026-08-05 15:05:51 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile CB-WP-0021 T06: fix AM-7's measurement, not its floor 2026-08-04 01:10:38 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0024/0025 2026-08-05 13:00:02 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.