A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
The mechanism never fired. Two rolls across two workplans (9, then 2) against ~0.2 expected firings at d10. At ~2 tier decisions per workplan it would take roughly twenty workplans to see four overrides -- a rate that prevents its own evaluation, which T06 named as the one option to reject. Raised to d4 for the next 12 tier declarations, then kept, reverted to d10, or deleted on the evidence. Expected ~3 firings. Cost stated up front rather than discovered: a chaos-L override on S-shaped work buys a full survey + review + ADR, and the comparable measured figure is CB-WP-0001 T03 at $9.91. The window should cost $20-30. Cheaper than carrying an unevaluated ritual indefinitely. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .forgejo/workflows | ||
| benchmarks/baselines | ||
| crates | ||
| decisions | ||
| evidence | ||
| games/ground | ||
| history | ||
| research | ||
| scenarios/ground | ||
| specs | ||
| tools | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.