A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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CB-WP-0028 T03/T08: one overhead table, and what the nine observations
turned out to be

T03. One table_svg: seats around an elliptical table starting at the
BOTTOM -- the viewer sits nearest the reader, as at a real table --
Problems and both stacks in the middle, each seat's played card between it
and the centre, relations drawn between seats.

Two renderers were DELETED: relations_svg and piles_svg. The task said one
table not two diagrams, and leaving the old ones would have meant drawing
the same thing twice and letting them drift.

No coverage probe cost, through a restructure that merged three diagrams
and removed two functions. Second confirmation of CB-WP-0027's finding: a
probe naming a FACT survives a reflow, one naming a PRESENTATION does not.
CB-WP-0024's "17 remaining" broke on a rendering change; this far larger
reflow broke nothing.

The new control is per seat count -- no two seat circles closer than 70px
at 2 through 6 -- asserted rather than eyeballed at three, which is the
only count anyone ever looks at.

T08 (CB-EV-0026). Seven of nine observations were engine defects, one was
a design finding, one was already true and nobody could tell.

Observations 4 and 5 both dissolved and had ONE cause: nothing on the page
said how drawing works, so a player built a mental model to fill the gap
and reported the gap as two feature requests.

The import gap was worse than "one of nineteen" -- 5 of 13 columns read
from the file we DID vendor, discarded at parse time for eight days. Rule
coverage was 59/59 throughout. The gate measures whether rules are
EXERCISED; nothing measures whether a player can READ the game, and
nothing cheaply could, which is why the person playing it is the
instrument.

TWO GATES WERE WRITTEN FOR A SMALLER WORLD, and neither was wrong when
written. edition-check compared one recorded digest against Problems.csv
regardless of which file it described -- correct with one vendored file,
comparing across files with four. And a cb-play test asserted the literal
"game over" and went red when a won game said "solved", which was T06
working; it now asserts the heading against the OUTCOME and covers the
no-outcome case the original never touched.

Chaos window 2 closes with zero overrides in eleven declarations at d8.
Third and final statement of it: d8 bought rarity by spending evidence,
and a mechanism producing no data across a full window cannot be evaluated
by that window.

make all: exit 0. 57 render tests, 26 cb-play, loop-lint clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-06 17:33:57 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0028 T03/T08: one overhead table, and what the nine observations 2026-08-06 17:33:57 +02:00
decisions CB-WP-0028 T01/T02: the cards say what they do 2026-08-06 17:22:04 +02:00
editions/ground-darvo-r0 CB-WP-0028 T01/T02: the cards say what they do 2026-08-06 17:22:04 +02:00
evidence CB-WP-0028 T03/T08: one overhead table, and what the nine observations 2026-08-06 17:33:57 +02:00
games/ground CB-WP-0028 T01/T02: the cards say what they do 2026-08-06 17:22:04 +02:00
history CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
research CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
scenarios CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
specs CB-WP-0028 declared, and two findings from play registered 2026-08-06 15:34:58 +02:00
tools CB-WP-0028 T03/T08: one overhead table, and what the nine observations 2026-08-06 17:33:57 +02:00
workplans CB-WP-0028 T03/T08: one overhead table, and what the nine observations 2026-08-06 17:33:57 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-06 15:35:37 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
INTENT.md CB-WP-0022 T03: ADR-0012 -- the register already existed, and the rule was 2026-08-05 15:05:51 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile make help, and make ground — one way in, and a list of the rest 2026-08-06 14:53:07 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0028 2026-08-06 15:35:47 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.