chore(consistency): sync task status from DB [auto]
ci.yml #147 -Commit
b231c1b5e2
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chore(consistency): sync task status from DB [auto]
ci.yml #145 -Commit
1caaf379d4
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specs/Ornamentation.md: what a game is besides its rules
ci.yml #144 -Commit
31ae160043
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chore(consistency): sync task status from DB [auto]
ci.yml #143 -Commit
34370d1076
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CB-WP-0036: one heading per task, as the loop's own self-test requires
ci.yml #142 -Commit
5b71ee1159
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CB-WP-0036: Interactive Mode, declared and specified (not started)
ci.yml #141 -Commit
cf4740c8d0
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chore(consistency): sync task status from DB [auto]
ci.yml #135 -Commit
b9efa327ab
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CB-WP-0030: a control for the wrong-subject family
ci.yml #134 -Commit
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chore(consistency): sync task status from DB [auto]
ci.yml #133 -Commit
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ADR-0017: window 2's verdict — the mechanism worked, my account of it did
ci.yml #131 -Commit
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GR-E03 and GR-E04 played to the end — F14 closed, and the reason they were
ci.yml #130 -Commit
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25 test games, no faults — and F17 gets the artifact that changes what it
ci.yml #129 -Commit
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chore(consistency): sync task status from DB [auto]
ci.yml #127 -Commit
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CB-WP-0029 T04: evidence — and chaos window 2 closes with nothing to
ci.yml #126 -Commit
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chore(consistency): sync task status from DB [auto]
ci.yml #125 -Commit
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fix: the controls sit below the log, and ending a session greys the page
ci.yml #123 -Commit
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fix: a click target wearing a drag affordance made the controls look dead
ci.yml #122 -Commit
b12725566b
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Register F19: the engine shipped a table nobody could play on
ci.yml #121 -Commit
a6e7acd4cf
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fix: the game was unplayable, and the note redirect was refused
ci.yml #120 -Commit
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chore(consistency): sync task status from DB [auto]
ci.yml #118 -Commit
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chore(consistency): sync task status from DB [auto]
ci.yml #115 -Commit
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