clay-borg/editions/ground-darvo-r0/Problems.csv
tegwick 2da19a49b7 CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks
ADR-0011 decided it: vendor the CSV with a checked digest, read it with
a ~50-line reader, and let the hashes move.

The declaration's constraint was measured against the WRONG BUDGET. It
said a CSV crate costs 21,613 against AM-4a's 3,798 of headroom, '5.7x
over, settled by measurement'. But setup and problem_priorities are
cfg(scenarios) and are not in the shipped runtime at all, so AM-4a never
sees them. Against AM-4b, csv costs 17,651 against 19,742 -- it FITS,
with 2,091 to spare. It is refused anyway, on proportion: 89% of the
budget's remaining capacity to read 20 rows. The revisit condition is
stated (nested quoting, embedded newlines, multiple dialects).

GR-S01 now deals Surface + hidden 1..=k as ruled, with edition values and
suits. Measured: 6/9/12 available against thresholds 5/7/9 -- the game is
winnable at every seat count, which is what the maintainer could not do.
gd0001 is INVERTED, not deleted, and now also asserts the 6/9/12 so a
deal that is reachable for the wrong reason still fails.

Blast radius was scenario expectations, exactly as the ADR predicted: no
scenario pinned a hash and no bundle is committed. Six scenarios and two
unit tests updated, each with a note. gr-e01-threshold-unreachable-2p is
RENAMED to -reachable- and rewritten as the non-provisional import check
ground-game asked for by name. gr-e03's setup was restructured, not just
renumbered: with values 2,2,2 its personal-edge test would have tied
three ways and asserted nothing.

BLOCKING: AM-7 fails at median 0.845 against its 0.9 floor. Isolated
across three runs -- 3 problems + stand-in 0.97, 3 problems + edition
0.909, 4 problems + edition 0.845. State is BOUNDED (proven: identical
after 5k and 100k events), so this is not the unbounded-growth defect
AM-7 exists to catch; it is a bigger working set streaming a long log.
Whether AM-7's floor is still right for a larger aggregate is a spec
question and lowering it requires an ADR, so it is not being tuned here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-04 00:47:56 +02:00

5.3 KiB

1problem_idscenario_idvisibilityhidden_prioritytitleproblem_textrequired_solutionsymbol_idpoint_valuefront_rulesreveal_effectunresolved_effectback_design_id
2PRB_01_SSCN_01Surface0Deadline MissedA promised result was not delivered when expected.RepairSYM_REPAIR2Resolve with Repair. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM_SURFACE
3PRB_01_1SCN_01Hidden1Unclear OwnershipResponsibility for the commitment and the work was never made explicit.ClarifySYM_CLARIFY2Resolve with Clarify. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
4PRB_01_2SCN_01Hidden2Unspoken OverloadThe work required more capacity than someone could safely or fairly provide.BoundarySYM_BOUNDARY2Resolve with Boundary. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
5PRB_01_3SCN_01Hidden3Bad News Was DelayedA warning was withheld until the remaining options became worse.RepairSYM_REPAIR3Resolve with Repair. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
6PRB_01_4SCN_01Hidden4No Checkpoint ProcessThe group had no reliable moment for testing progress and changing course.ChangeSYM_CHANGE3Resolve with Change. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
7PRB_02_SSCN_02Surface0Shared Task Left UndoneA recurring responsibility was not completed, and others absorbed the impact.RepairSYM_REPAIR2Resolve with Repair. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM_SURFACE
8PRB_02_1SCN_02Hidden1Different StandardsPlayers were using different definitions of complete, timely, or fair.ClarifySYM_CLARIFY2Resolve with Clarify. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
9PRB_02_2SCN_02Hidden2Invisible WorkloadSome contributions and constraints were not visible to the group.BoundarySYM_BOUNDARY2Resolve with Boundary. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
10PRB_02_3SCN_02Hidden3Resentment Never RaisedFrustration accumulated without a direct request or acknowledgement.RepairSYM_REPAIR3Resolve with Repair. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
11PRB_02_4SCN_02Hidden4No Ownership RoutineThe group relied on goodwill instead of a dependable allocation method.ChangeSYM_CHANGE3Resolve with Change. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
12PRB_03_SSCN_03Surface0Decision Announced as SettledA group-affecting choice was presented as final before meaningful agreement.BoundarySYM_BOUNDARY2Resolve with Boundary. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM_SURFACE
13PRB_03_1SCN_03Hidden1Mandate Was AmbiguousIt was unclear who could decide, advise, consent, or veto.ClarifySYM_CLARIFY2Resolve with Clarify. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
14PRB_03_2SCN_03Hidden2Contributions Were DismissedRelevant input was ignored or treated as less legitimate.RepairSYM_REPAIR2Resolve with Repair. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
15PRB_03_3SCN_03Hidden3One Voice Spoke for OthersA player claimed authority to represent people who had not agreed.BoundarySYM_BOUNDARY3Resolve with Boundary. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
16PRB_03_4SCN_03Hidden4No Decision RuleThe group had no shared method for turning discussion into a legitimate choice.ChangeSYM_CHANGE3Resolve with Change. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
17PRB_04_SSCN_04Surface0Private Information SpreadInformation moved beyond the circle in which it was originally shared.RepairSYM_REPAIR2Resolve with Repair. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM_SURFACE
18PRB_04_1SCN_04Hidden1Confidentiality Was AssumedThe players never made the scope of confidentiality explicit.ClarifySYM_CLARIFY2Resolve with Clarify. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
19PRB_04_2SCN_04Hidden2Exposure Caused HarmThe sharing changed another player's safety, reputation, or freedom to choose.RepairSYM_REPAIR2Resolve with Repair. Value: 2.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
20PRB_04_3SCN_04Hidden3Consent Boundary Was IgnoredA clear or reasonably expected limit on sharing was crossed.BoundarySYM_BOUNDARY3Resolve with Boundary. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM
21PRB_04_4SCN_04Hidden4No Sharing ProtocolThe group lacked a repeatable rule for consent, need-to-know, and escalation.ChangeSYM_CHANGE3Resolve with Change. Value: 3.None in the core set.No card-specific effect; it simply remains unsolved.BACK_PROBLEM