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Draws one boundary — between what the rules can see and everything else a player experiences — and says which repository each belongs to as the simulator grows. "Ritual" becomes ornamentation: half the category is material rather than ceremonial, and "decoration" is already spoken for in this repo (a control that cannot fail). The test is not "does it have a decision in it" — choosing who deals is a decision and is ornamental. The test is whether the state hash moves, which reuses the instrument that already binds a trial note to a position. The part that earns its place in clay-borg rather than in a renderer's stylesheet: calling something ornamentation is a CLAIM THAT IT DOES NOT MATTER, and this project's register is a list of times that claim was wrong — quantity in Tokens.csv, F18's four unread files, SOLVE offered where it could not act. So a declaration carries a falsifier, and "provisional" is a state it must say out loud. Downstream may read, may not decide — ADR-0007 D5 restated at the repository boundary. The port to clay-animate is deliberately NOT designed: no consumer exists, and an interface built against an imagined client is the same defect as a gate that cannot go red. Five invariants, four checkable today. I3 — same seed and decisions produce a byte-identical recording at any pace through any renderer — is the falsifier for the whole split. CB-WP-0036 re-declared from L to M accordingly: the animation architecture that made it L has moved to clay-animate. No code had been written and the tier-L review had not been run, which is the only reason it could be re-scoped rather than unwound. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| .. | ||
| CB-WP-0001-inner-loop.md | ||
| CB-WP-0002-cost-accounting.md | ||
| CB-WP-0003-loop-hardening.md | ||
| CB-WP-0004-mechanical-work.md | ||
| CB-WP-0005-assertion-coverage.md | ||
| CB-WP-0006-instrument-the-table.md | ||
| CB-WP-0007-session-shape.md | ||
| CB-WP-0008-ship-stage-0.md | ||
| CB-WP-0009-adaptive-gates.md | ||
| CB-WP-0010-consolidation.md | ||
| CB-WP-0011-inspectable-table.md | ||
| CB-WP-0012-render-port.md | ||
| CB-WP-0013-instrument-corrections.md | ||
| CB-WP-0014-execute-the-javascript.md | ||
| CB-WP-0015-the-inert-clauses.md | ||
| CB-WP-0016-the-drop-target.md | ||
| CB-WP-0017-legible-interaction.md | ||
| CB-WP-0018-the-browser-is-a-client.md | ||
| CB-WP-0019-the-am4-family.md | ||
| CB-WP-0020-the-table-you-can-read.md | ||
| CB-WP-0021-import-the-edition.md | ||
| CB-WP-0022-the-design-instrument.md | ||
| CB-WP-0023-solve-legality.md | ||
| CB-WP-0024-the-table-you-can-watch.md | ||
| CB-WP-0025-could-we-have-won.md | ||
| CB-WP-0026-collect-the-rulings.md | ||
| CB-WP-0027-the-commentary-track.md | ||
| CB-WP-0028-the-table-you-sit-at.md | ||
| CB-WP-0029-the-tokens-on-the-table.md | ||
| CB-WP-0030-a-number-that-does-not-move.md | ||
| CB-WP-0031-the-comment-box-outlives-the-game.md | ||
| CB-WP-0032-the-comments-in-the-account.md | ||
| CB-WP-0033-a-game-is-the-unit.md | ||
| CB-WP-0034-who-you-are-bonding-with.md | ||
| CB-WP-0035-a-session-that-answers-nothing.md | ||
| CB-WP-0036-interactive-mode.md | ||