clay-borg/editions/experiments/h2-scoped-problem-stress/VARIANT.md
tegwick 04e26b3077
Some checks failed
ci / check (push) Failing after 4s
CB-WP-0042 T01-T04: H2's scoped stress, with the named defects caught
H2 is ground-game's answer to our H1 reading — that a flat +1 to every
seat is a solve-rate tax scaling with the number of Problems. Unclaimed
Problems now tick only the seats in scope: global (all), personal (the
owner), bond (the owner's Bond network over Bond edges only, degree 0
falling back to personal), assigned by hidden priority so 2p never has the
bond card in play.

T01: the package is vendored with digests, and H2's Problems.csv is r0's
with one column added and NOTHING else changed — checked, not assumed,
because the delta claims deal_and_thresholds unchanged and a silent
difference would make every H2-vs-baseline comparison a comparison of two
boards as well as two rule sets. Scopes are read from the column, not
derived from the priority in Rust: F25 exists because we hardcoded numbers
the edition already carried.

T02: owner and scope are new ProblemState fields, both Option and both
skipped when None, so a baseline state serialises without them and every
recorded scenario's hash is untouched — asserted on the JSON, not assumed.
with_variant() replaces the bare field write, because state.variant = v
would leave owners unassigned: a silently wrong game rather than a failing
one.

T03: every named defect is mutation-proven — traversing Rivalry edges,
applying stacking once, a degree-0 owner ticking everyone, personal
hitting everyone. The degree-0 mutation MISSED first: the fallback lives
inside bond_network and the mutation broke the None-owner arm instead, a
different branch. It stayed green until aimed at the path the test
exercises. A mutation that misses is not evidence the test works.

T04: ownership is not a permission. Filtering SOLVE to the owner turns it
red, which is the regression this task exists for — the engine had no
owner concept before T02 added one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 16:06:21 +02:00

53 lines
2.4 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# Experiment H2 — scoped problem stress (personal / bond / global)
| | |
|---|---|
| **variant_id** | `h2-scoped-problem-stress` |
| **base** | `ground-darvo-r0` (not stacked on H1) |
| **status** | experimental |
| **catalog** | [`../../catalog.yaml`](../../catalog.yaml) |
| **design note** | [`../../../history/260808-h2-scoped-problem-stress.md`](../../../history/260808-h2-scoped-problem-stress.md) |
| **workplan** | [`../../../workplans/GROUND-WP-0007-h2-scoped-problem-stress.md`](../../../workplans/GROUND-WP-0007-h2-scoped-problem-stress.md) |
| **control** | `h1-problem-stress` (reject-as-baseline) |
## Hypothesis
If unclaimed Problems apply End stress only to their **stress_scope**, with mostly personal, one bond at 3p+, and rare global (Surface), then some seats can climb toward DARVO **without** taxing the whole table into zero group wins — and **bond-scoped** cards give the Bond network a shared reason to SOLVE.
## Scopes
| stress_scope | End +1 Stress while unclaimed goes to… |
|--------------|----------------------------------------|
| **global** | every seat |
| **personal** | assigned **owner** only |
| **bond** | owner + every seat in the owners **Bond network** (Bond edges only). No Bonds → behaves as personal |
**SOLVE:** any seat with matching suit may claim any Problem (owner need not solve). Clearing a bond card is a network public good — that is intentional.
## Assignment in this package
By `hidden_priority` in `Problems.csv`:
| priority | scope | in play at |
|---------:|-------|------------|
| 0 Surface | global | all seats |
| 1 | personal | 2p+ |
| 2 | personal | 2p+ |
| 3 | **bond** | 3p+ only |
| 4 | personal | 5p+ only |
Owners: non-global in-play Problems, ascending priority, round-robin clockwise from **Lead**.
## Bond incentive (design intent)
Bond is still the regulation tool (2 Stress, cancel DARVO). Bond-scope pressure **spreads** cost across the network so partners are incentivised to clear *that* card together rather than leave one seat to melt alone. Measure whether networks SOLVE bond cards faster or avoid Bonding.
## Not in H2
- H1 flat global +1 for “any open problem”
- H1-B ATTACK self-soothe
- Owner-only SOLVE, shadow goals, competence track
## Simulation
Select `variant_id: h2-scoped-problem-stress`. Implement `rules_delta.yaml` (H2-SCOPE, H2-OWN, H2-A, H2-SOLVE). Compare to `ground-darvo-r0` and optionally `h1-problem-stress`.