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Thirteen challenges, five FATAL, all five conceded. Nothing had reached ground-game, which is the only reason this is a correction and not a retraction. The worst: `Reactive` was not "greedy with one preference changed". It differed in five, including SpendFreedom — ranked 95 unconditionally against greedy's `95 if gated else 0` — so the seat burned its Freedom token in round one of every game. A second change to the exact mechanism under study, and every number in CB-EV-0031 was measuring it. The pass claimed ADR-0018's one-varying-parameter discipline in its own workplan while violating it. GreedyPolicy::rank is now public and the policy delegates, overriding one match arm, so the control is structurally true. Withdrawn entirely: "H1-B suppresses DARVO in the attacker". Disabling H1-B under the corrected policy changes the arm count by exactly zero. The pass hedged the wrong variable — it disclaimed "the number 2" and defended "the direction", and the direction is what failed. The supporting inference was invalid anyway: final Stress cannot show who armed, because DarvoEnded resets the stage and REVERSE gives its owner -2. Corrected: criterion 1 was failed on the greedy column while the pass's own printed table showed 31-1000 arms in the other columns — the selective-column move, in the file that names it. "Peak Stress was 1" was a maximum over StressSet payloads, not held state (true: 2); the baseline game count was 1,600 not 3,200; and "a reckless policy plays identically to a careful one" is refuted by this repo's own rank-95 policy. Inert controls replaced, each verified red against the reviewer's own mutation: the baseline hash test compared two identically-constructed states (serde(skip) on variant left 57/57 green); the `unchanged:` test checked 3 of 7 entries and passed with SOLVE made illegal; H1-A's ordering and H1-B's OU-cancel path had no test at all. edition-check now covers catalog.yaml and rules_delta.yaml, whose digests CB-WP-0038 claimed and never recorded — the review found it and reported it unverified rather than absent, which was the right call. Still open: H1-B on the DARVO extra-Attack path is untested, regulation.rs still skips setup failures silently, and round-5 arms are counted though they can never act. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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| benchmarks | ||
| crates | ||
| decisions | ||
| editions | ||
| evidence | ||
| games/ground | ||
| history | ||
| research | ||
| reviews | ||
| scenarios | ||
| specs | ||
| tools | ||
| trials | ||
| workplans | ||
| .custodian-brief.md | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||
| clippy.toml | ||
| facts.toml | ||
| gates.toml | ||
| INTENT.md | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| rust-toolchain.toml | ||
| WORK-RECORDS.md | ||
clay-borg
A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.
Running the gates
make all # every gate, from a clean shell
make -C /path/to/clay-borg all # …or from any other directory
There is no environment setup step. No cd, no export PATH, no
activation script. make locates the repo from its own path and cargo
from the standard rustup locations; the Python tools do the same via
tools/repo.py. The only prerequisites are a rustup toolchain and Python
3.11+.
This is deliberate and enforced: make env-test runs every tool from /
with a PATH containing no cargo, and make all includes it. CB-RES-0003
measured 84 agent turns and $15.33 spent prefixing commands with cd and
export PATH before that friction was fixed at the root (CB-WP-0004 T01).
Other useful targets: make cost (spend per task), make cost-budget
(spend since the last commit), make cost-mix (mechanical vs judgment
turns), make loop-lint (executable InnerLoop rules), make self-tests
(every tool's positive control).
GROUND
The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.