A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
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CB-WP-0037 T02: the engine's rules against the edition's
Vendored DARVO.csv, Relations.csv and Scenarios.csv — the three unread
files that carry mechanism. The engine has implemented the DARVO sequence
and relation formation/breaking from GroundRules.md since the beginning,
and had never read the game owner's statement of them.

Every checkable clause agrees, and agreement is recorded rather than
noted: a survey that finds nothing and leaves no trace cannot be told from
one never run. The two hardest clauses to notice were already right —
Focus placed "even if the Attack was cancelled", and Focus removed when
the sequence ends before REVERSE.

The tests are tripwires, not derivations. The match was made by a person
reading prose, and that reading goes stale in silence when the prose
changes; each behaviour pins the phrase it was read from, so a reworded
edition goes red and asks for a human. Mutation-proven by rewording the
cancelled-Attack clause.

F25 raised, and it is the real yield: Scenarios.csv carries
threshold_2_players/3_4/5_6, starting_stress and round_track, and the
engine hardcodes all three — a match returning 5/7/9, stress: 2 at setup,
five rounds. They agree on all four scenarios. These are the most
contested numbers in the project; the whole 4/6/9 vs 5/7/9 episode turned
on them, and the engine has been right by maintenance coincidence rather
than by reading the file that owns them.

Also pinned: Problems.csv and Scenarios.csv both state the deal and the
engine reads only the first. They agree; nothing was checking.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-08 00:21:40 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0035: a session that answers nothing 2026-08-07 20:31:32 +02:00
decisions CB-WP-0033: a game is the unit 2026-08-07 17:41:11 +02:00
editions/ground-darvo-r0 CB-WP-0037 T02: the engine's rules against the edition's 2026-08-08 00:21:40 +02:00
evidence CB-WP-0030: a control for the wrong-subject family 2026-08-07 11:35:41 +02:00
games/ground CB-WP-0037 T02: the engine's rules against the edition's 2026-08-08 00:21:40 +02:00
history CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
research CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
scenarios CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
specs CB-WP-0037 T02: the engine's rules against the edition's 2026-08-08 00:21:40 +02:00
tools CB-WP-0036 done: the pace flag and the first ornament declarations 2026-08-07 22:15:38 +02:00
trials CB-WP-0035: a session that answers nothing 2026-08-07 20:31:32 +02:00
workplans CB-WP-0037 T02: the engine's rules against the edition's 2026-08-08 00:21:40 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-07 23:11:57 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
INTENT.md CB-WP-0022 T03: ADR-0012 -- the register already existed, and the rule was 2026-08-05 15:05:51 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile make help, and make ground — one way in, and a list of the rest 2026-08-06 14:53:07 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub ids for CB-WP-0037 2026-08-07 23:12:03 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.