A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.
Find a file
tegwick a9978c7a91
Some checks failed
ci / check (push) Failing after 4s
ADR-0017: window 2's verdict — the mechanism worked, my account of it did
not

Tier M (changes how the loop constrains its own operation), declared at
d8 because the rate for window 3 is what this document decides and
declaring at a rate it invents would be circular. chaos d8 = 7, no
override.

I CLAIMED WINDOW 2 PRODUCED ZERO OVERRIDES, FIVE TIMES, AND IT IS FALSE.
Declaration 3 (CB-WP-0020) rolled d8 = 8, overrode, drew S against a
structural S, and changed nothing -- and CB-WP-0020 recorded it correctly
at the time, in those words: "the first override at d8... It changed
nothing... One."

Counting the workplans takes one command and I never ran it. CB-EV-0024
asserted "zero" without checking; CB-EV-0025, 0026, 0027 and CB-WP-0029
each cited the one before. A claim propagated five times by citation
rather than by measurement, in files whose subject was that exact failure.
facts-check catches a copied number that disagrees with its source;
nothing catches a number with NO source, asserted once and repeated.
Registered F23, and all four evidence files carry an in-place correction
rather than a silent edit (ADR-0012 D5).

THE ACTUAL VERDICT: THE RATE IS WORKING. Eleven rolls at d8 -- declaration
1 opened the window at the old d4 -- against 1.375 eights expected, 1
observed. Not a shortage of evidence; the design.

BUT THE RETIREMENT CONDITION GENUINELY CANNOT FIRE, and that took
computing to see. "An override changes nothing twice running" needs a
consecutive pair at P=1/3 each, so ~12 overrides expected, at ~1.4 per
window: ~9 windows, roughly 100 declarations. A gate that cannot cash out
on any realistic horizon is decoration, which ADR-0006 D3 forbids.

Restated to be evaluated PER WINDOW: retire if a full window's overrides
all change nothing, met in two consecutive windows. A window with no
overrides is inconclusive and advances nothing. ~24 declarations rather
than ~100. Window 2 counts as the first; window 3 opens at d8 and decides.

Recorded and deliberately not acted on: declarations 5-9 rolled six five
times running, ~1 in 370 for some run of five in eleven rolls. shuf tested
over 200 rapid successive calls looks uniform, longest run three. Found
post hoc, which is how coincidences become findings, so it is logged for a
future window to check rather than treated as evidence.

InnerLoop.md then crossed the loadability limit, and so did
InnerLoopReference.md. The window log moved to specs/ChaosRollHistory.md:
it grows by one entry per window, and a log inside a reference eventually
crowds out the reference.

make all: exit 0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 10:55:54 +02:00
.forgejo/workflows T01: audit every InnerLoop rule, and make the checkable ones executable 2026-07-31 09:16:00 +02:00
benchmarks CB-WP-0006 T07: implement K18, amend K14 2026-08-01 12:47:16 +02:00
crates CB-WP-0029 T01-T03: components you can count, and a supply that does not bind 2026-08-07 09:54:20 +02:00
decisions ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
editions/ground-darvo-r0 CB-WP-0029 T01-T03: components you can count, and a supply that does not bind 2026-08-07 09:54:20 +02:00
evidence ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
games/ground GR-E03 and GR-E04 played to the end — F14 closed, and the reason they were 2026-08-07 10:38:27 +02:00
history CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
research CB-WP-0025 T02: the review withdrew the finding, and the fifth wrong 2026-08-05 18:06:03 +02:00
scenarios CB-WP-0026: collect the rulings -- ten answers that arrived and were never applied 2026-08-05 16:13:37 +02:00
specs ADR-0017: window 2's verdict — the mechanism worked, my account of it did 2026-08-07 10:55:54 +02:00
tools GR-E03 and GR-E04 played to the end — F14 closed, and the reason they were 2026-08-07 10:38:27 +02:00
trials CB-WP-0029 T01-T03: components you can count, and a supply that does not bind 2026-08-07 09:54:20 +02:00
workplans CB-WP-0029 T04: evidence — and chaos window 2 closes with nothing to 2026-08-07 09:55:47 +02:00
.custodian-brief.md chore(consistency): sync task status from DB [auto] 2026-08-07 09:56:08 +02:00
.gitignore chore: stop tracking tools/__pycache__ 2026-08-01 12:49:17 +02:00
Cargo.lock CB-WP-0016: the drop target that was never there 2026-08-02 20:48:18 +02:00
Cargo.toml CB-WP-0012-T04: cb-render-html — stage 1 draws, and the browser is the toolkit 2026-08-02 04:27:25 +02:00
clippy.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
facts.toml CB-WP-0023: SOLVE is legal only where it can do something 2026-08-04 00:18:40 +02:00
gates.toml CB-WP-0021 T01/T02/T05: the engine plays its own data — AM-7 blocks 2026-08-04 00:47:56 +02:00
INTENT.md CB-WP-0022 T03: ADR-0012 -- the register already existed, and the rule was 2026-08-05 15:05:51 +02:00
LICENSE Adopt TRSL V1C1 license; link ground-game and target-revenue sister repos 2026-07-31 00:25:30 +02:00
Makefile make help, and make ground — one way in, and a list of the rest 2026-08-06 14:53:07 +02:00
README.md CB-WP-0004 T01: fix environment friction at the root 2026-07-31 10:13:52 +02:00
rust-toolchain.toml T07: Cargo workspace scaffold — cb-kernel/cb-events/cb-game-runtime/games-ground/cb-sim, HashMap deny-lint, scenario format + runner stub, Criterion skeleton, Makefile, CI 2026-07-31 01:57:13 +02:00
WORK-RECORDS.md Sync hub state for CB-WP-0029 2026-08-07 09:56:14 +02:00

clay-borg

A rebuild from scratch simulation and games engine framework set up to assimilate and optimize techniques and implementations useful for games, simulations, robotics.

Licensed under the Target Revenue Source License (TRSL V1C1) — see LICENSE; canonical text lives in the org's target-revenue repository.

Running the gates

make all                      # every gate, from a clean shell
make -C /path/to/clay-borg all   # …or from any other directory

There is no environment setup step. No cd, no export PATH, no activation script. make locates the repo from its own path and cargo from the standard rustup locations; the Python tools do the same via tools/repo.py. The only prerequisites are a rustup toolchain and Python 3.11+.

This is deliberate and enforced: make env-test runs every tool from / with a PATH containing no cargo, and make all includes it. CB-RES-0003 measured 84 agent turns and $15.33 spent prefixing commands with cd and export PATH before that friction was fixed at the root (CB-WP-0004 T01).

Other useful targets: make cost (spend per task), make cost-budget (spend since the last commit), make cost-mix (mechanical vs judgment turns), make loop-lint (executable InnerLoop rules), make self-tests (every tool's positive control).

GROUND

The first product vertical is a virtual tabletop implementation of GROUND — A Game of Bonds and Rivalry: DARVO Edition. The boardgame itself (rules, editions, content) is at home in the sister repository ground-game — that repo is authoritative for what GROUND is; clay-borg implements the engine that runs it.